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Dead Space Extraction trailer talks control scheme

There is a concern that Dead Space and its Wii exclusive prequel Dead Space Extraction are too different. For one it isn’t a 3rd person shooter you play alone in the dark, or in my case with all the lights on at one in the afternoon. Extraction is a co-op on-rails shooter. So how is Visceral Games keep things as frantic and exciting as the original? The new developer diary above gives us some sound examples of how to keep the tension high. Covering half the screen with a puzzle and fo

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