Here at Nintendo Wii Game Reviews, it’s our duty to play the bad games along with the good. That way, you don’t have to. Robin Hood: The Return of Richard is one of those unfortunate games that just doesn’t cut it. It’s disappointing when a smaller company’s game fails, since they’re working with less resources than the big-shots, but it’s hard to view Robin Hood as much more entertaining than an iPhone game. Oh wait, what’s thisit was ported to WiiWare from the iPhone? That changes everything!In all honesty, Robin Hood would make for an entertaining few hours if you stumbled across it online one day. Enemies come in endless waves and you shoot them with the A button, reloading with the B when necessary. The arrows are invisible, and enemies disappear when hit, so don’t look forward to any interesting death animations, either. Anybody looking for something more than this will be sorely disappointed, though, and as such, it’s hard to justify the 5.00 WiiWare asking price.The game is also pitifully short, with twelve 3-minute levels. There’s one boss fight at the end, and single-image storyboards in between some levels to add the illusion of a story. If you’re actually interested in that, though, you’d be better off renting Ridley Scott’s Robin Hood film which was released earlier this yearand which this title obviously sought to capitalize off.There is one amusing upside if you still go through with purchasing the game, and that’s the music. Fast and catchy, it’s completely unrelated to the medieval feel of the game, or to anything, really. If you’re in quick need of a 5.00 party mix, just put this on at the next shindig and get some unlucky friend to play through it. That’s about the best recommendation I can give.
August 23, 2010
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